Do It Yourself – Tutorials – Converting Timers To Frames! | How To Make YOUR OWN Fighting Game | UE4/UE5 & C++ Tutorial, Part 86

by | Sep 19, 2021 | 0 comments

Do It Yourself – Tutorials – Converting Timers To Frames! | How To Make YOUR OWN Fighting Game | UE4/UE5 & C++ Tutorial, Part 86

by | Sep 19, 2021 | Do It Yourself - Build Your Own Website | 0 comments

Do It Yourself – Website Tutorials



Here is the eighty-sixth installment of the Unreal Engine 4 and C++ Fighting Game Tutorial series. In this episode, I go over converting the remaining timers (and if-checks that work off of real-world time) to frames, adjusting stuns and hitstop to work as integers, and integrating these changes into all of our existing systems.

Document with all planned topics and tutorials: https://docs.google.com/document/d/1a5qsr6RppeY3Dl3LmfvZ6eLKItcRWWOwDeiDMqygujI/edit?usp=sharing

This set of tutorials will help you create games in Unreal Engine and C++ that are similar to (but not limited to): Street Fighter, Tekken, Mortal Kombat, Killer Instinct, Super Smash Brothers, Skullgirls, BlazBlue, Guilty Gear, Fury Strike: 80s Beatdown, and the Injustice series.

Thanks for watching my video. Please let me know your thoughts and feel free to reach out to me!

EPISODE LIST:

► ALL EPISODES CAN BE FOUND IN THIS PLAYLIST: https://www.youtube.com/playlist?list=PLfAjixzz6o81qGPz5OoDcPQuJm1o7K7oo
► Part #56 (Crouch Attacks + Logic): https://youtu.be/V1ZL07mNhLA
► Part #57 (Pause Menu + Stopping Time): https://youtu.be/i4uvLtEtHMs
► Part #58 (Modifying Hurtbox Size + Location): https://youtu.be/R9FJEmcvo4c
► Part #59 (Random Character/Stage Select): https://youtu.be/JNO1Tufstkg
► Part #60 (Projectiles + Special Moves (Part 2)): https://youtu.be/vEoYRFFmu7o
► Part #61 (Wall Bounces + Ground Bounces): https://youtu.be/fzaWmerAP2o
► Part #62 (Projectiles + Special Moves (Part 3)): https://youtu.be/8XTiQvwTzlE
► Part #63 (Advanced Input System): https://youtu.be/RX04CGbQtpE
► Part #64 (Advanced Input System (Part 2)): https://youtu.be/HKDNxuiXiCU
► Part #65 (Advanced Camera Mechanics): https://youtu.be/ZERdzL_M4vU
► Part #66 (Advanced Input System (Part 3)): https://youtu.be/0pZ2Zb586XA
► Part #67 (Advanced Input System (Part 4)): https://youtu.be/-shBa8HyTSE
► Part #68 (Forward and Backward Dashing): https://youtu.be/9isNqjS25tA
► Part #69 (Adding New Characters): https://youtu.be/cO-tTiDLheo
► Part #70 (Dynamic Command/Move List (Part 1)): https://youtu.be/kEJXaoS5DpU
► Part #71 (Dynamic Command/Move List (Part 2)): https://youtu.be/6eL77U14u-o
► Part #72 (Pushing Characters): https://youtu.be/feCVB8Vjngo
► Part #73 (Low, High, and Overhead Attacks): https://youtu.be/b5ubOo_ICmU
► Part #74 (Hitstop & Pause On Hit): https://youtu.be/whROAsqaotA
► Part #75 (Advanced Progress Bars (Part 1)): https://youtu.be/QBwq8Ak5xnM
► Part #76 (Input Buffering (Part 1)): https://youtu.be/wMS8oC8EVRc
► Part #77 (Combo-Supported Hit Reactions): https://youtu.be/y3AzAIC6K_A
► Part #78 (Complex (Realistic) Hurtboxes): https://youtu.be/_kXurkwB6Lw
► Part #79 (Custom Progress Bars): https://youtu.be/rufWvgXMudU
► Part #80 (Input/Buffer Windows): https://youtu.be/p5Taf9zPb1w
► Part #81 (Sound Effects on Menus): https://youtu.be/b7IyuA6dY5I
► Part #82 (Dynamic Materials & Palette Changes): https://youtu.be/wRBkdBVNFPY
► Part #83 (Advanced Projectile Mechanics): https://youtu.be/1-fTykjuiAQ
► Part #84 (Combat Flow & Logic (Part 1)): https://youtu.be/ZjwhrujKxuU
► Part #85 (Press, Release, & Held Inputs): https://youtu.be/u7sOhcsZ374
► Part #86 (Converting Timers To Frames): https://youtu.be/Buf0rraD-34

OTHER PROGRAMMING VIDEOS:

► Super Smash Brothers Tutorial (Part #1): https://youtu.be/KFa4UvveQco
► Third-Person Action Tutorial (Part #1): https://youtu.be/gbNN_RTdee0
► First-Person Shooter Tutorial (Part #1): https://youtu.be/3iYT1eYWcGM
► Action RPG Tutorial (Part #1): https://youtu.be/AylYGHBkrHI
► Custom Horror Game Camera (Camera Lag): https://youtu.be/H5DHN_SB3rs
► Download & Importing FREE Assets From Mixamo: https://youtu.be/VMuekRGuEVU
► Unreal Engine and Source Control (Perforce) Tutorial (Part #1): https://youtu.be/tiUXR4BwHWE

JOIN MY CHANNEL:

► https://www.youtube.com/channel/UCv1qmYiiKkjTly2-RTka7IA/join

FOLLOW MY OTHER CHANNELS:

► Shawnthebro27 (My Gaming and Livestream Archive Channel): https://www.youtube.com/channel/UCpAzs4TkErMonhw-SRNQbDw

A HUGE THANKS TO:

► Character Avatar: David Marshall (MalthaelsMight).
► Intro Video: Pedro J. Burgos (@Shadow_Magnus).
► Music: Mitchell Hartwell.

CONNECT WITH ME:

► Facebook: https://www.facebook.com/Shawnthebro

► Twitter: https://twitter.com/Shawnthebro

► Instagram: https://www.instagram.com/shawnthebro/?hl=en

► Twitch: https://www.twitch.tv/shawnthebro27

► LinkedIn: https://www.linkedin.com/in/spkylerii/

► Patreon: https://www.patreon.com/shawnthebro

► Discord: https://discord.gg/bZdbbP9

► Tumblr: https://shawnthebro.tumblr.com/

► My Website: https://shawnthebro.com/

PLAY MY GAMES:

► Bad Manors: https://www.kongregate.com/games/YugimonGX/bad-manors

► Fury Strike: 80s Beatdown: https://store.steampowered.com/app/893150/Fury_Strike/

#HowToMakeAFightingGame #StreetFighter #Unreal #MakingAFightingGame #UnrealEngine #UnrealEngine4 #UnrealEngine5 #UnrealTutorial #UE4 #UE5 #Tutorial #Shawnthebro #STB

source

[newsletter_form]
<div class="tnp tnp-subscription"> <form method="post" action="https://www.dienodigital.com/?na=s"> <input type="hidden" name="nlang" value=""><div class="tnp-field tnp-field-firstname"><label for="tnp-1">First name or full name</label> <input class="tnp-name" type="text" name="nn" id="tnp-1" value=""></div> <div class="tnp-field tnp-field-email"><label for="tnp-2">Email</label> <input class="tnp-email" type="email" name="ne" id="tnp-2" value="" required></div> <div class="tnp-field tnp-field-button"><input class="tnp-submit" type="submit" value="Subscribe" > </div> </form> </div>